Sunday, 20 May 2012

Group Games -6


Human machine:

Ask each of the groups to present a machine how it is assembled or how it works etc.

The group comes and performs the human machine.

Let others guess what the machine is.

Tell the name of it, only if they cannot guess.

…e.g. Motor cycle, jeep, rice mill, tractor, printing press, cooker, grinder...

Group Games -5



Participants are divided into small groups of 4.

Each group is given a set of things.

………………………e.g. an apple, matches, toothpicks, paper clips, rubber bands, cardboard, etc...

Scissors and sketch pens can be made available.

The groups are given 20 minutes to create some object that would be useful in any time.

They are limited in their creation to the use of these items supplied
………..but they do have to use all of them.

If should be explained that created items will be judged on imagination of purpose and efficiency of design.

At the end of 20 or 30 minutes of creativity each group through a representative, must verbally 'sell' the idea to the groups.

Prizes are awarded to the most creative group with a beautiful explanation.

Group Games -4


Blowing the feather:

Divide your guests into teams of equal number.

Give each team a small feather.

As the game gets under way, each team tosses its feather into the air
………………and endeavors to keep it there, by blowing.

Each contestant must keep its feather in the air longest is the winner and the windiest.

Group Games -3


Blowing of the T.T. ball:

 Either 2 or 2 teams are formed.

A TT ball is placed between them on a table or on the ground.

At a given signal they have to blow the ball to their opposite sides respectively, ............while their hands being held behind.

The team which succeeds in blowing is the winner.

Group Games -2


Come along:

 All…but one stands in a circle…players standing three feet apart and facing.

Have each player mark the place where he stands.

Place the extra player on the outside of the circle.

The extra player goes around the circle…..touching one or more player as he passes them.

When he touches a player, he says….come along.

The player at once leaves the circle and follows behind the first player.

In this way those who have been touched follow the first player.

This goes until there are six or eight players following the first.

When he says 'go home' each of the player including the first player then attempts to get any on the circles not necessarily the one he started.

The player who fails to get a place now starts the game.

Wednesday, 9 May 2012

Group Games -1


Ping pong bang shoot

Divide the participants in groups of 5.

Each group would name themselves after a country.

As soon as the name of their country is called out

           …the first in the group calls…ping; the second…pong; the third…shoot, etc …..and the last in the line calls out the name of another country.

The procedure continues.

If any in the group mispronounces what they ought to say or anticipates before the others in the line or fails to start immediately…………
                                                                       ………………… the whole group is out.

Once one group is out, anybody calling the name of the country which is out of the game will also be out.

GAMES – How to form Groups -4

DYNAMIC GAMES – How to form Groups

Dad, Mum and Junior:

Prior to the game, write surnames on slips of paper, three of each name, and prefix each surname with 'Dad' or 'Mum' or 'Junior'

E.g. Dad smith…. mum smith….. junior smith.

Ensure that the number present will enable each family to be complete.

These slips of paper are scattered on the playing area, and on a given signal each player grabs one slip and tries to find his other two family members around.

Once they find their own family allows them to sit down in a place for further action.

GAMES – How to form Groups -3

DYNAMIC GAMES – How to form Groups

Song groups:

 Take familiar songs…

 ….write them down on slips of paper and distribute.

Ask them to sing and go around………………

…………….till they find the others who are singing different lines of the same song.

GAMES – How to form Groups -2

DYNAMIC GAMES – How to form Groups

Flower vas:

Take six names of flowers….

…..write them one by one on a slip of paper and distribute.

Then place six chairs at a distance with a variety of flower on it.

Then tell the participants to go and find their group.

Exam reaults

If I have obtained a lower grade or failed in the exam, doesnot mean that I am good for nothing. 

                                       It points out that I need to be more alert. 

This is the time I have to select the appropriate stream of study that suits my interest.

Is Your Child Suffering

Is Your Child Suffering From Depression or Anxiety?

Mental Health Professionals identified parental pressure to perform in exams as the prime reason for depression and anxiety in children.

Education system should have a mechanism in place to systematically identify and scientifically deal with such conditions in adolescent children.

They should be teach any life skills, psycho-social competencies. There should have a mechanism to identify multiple intelligences of children.

This would probably prevent parents and teachers from putting pressure on everyone to become an engineer or a doctor.

Young minds should be convince that they are worth much more than their grade sheets.

Right from class one, a child must be encouraged to think creatively, differently and should be emboldened to analyse concepts and situations. This would lay the foundations of a confident, self-assured personality.

Games - How to form Groups -1

DYNAMIC GAMES – How to form Groups

Beauty Parlour:

In a large room arrange tables according to your want of making groups.

Then place on them the catch words of an advertisement of a product from T.V. or magazines.

Then write the name of the products on a slip of paper and distribute at a random.

Then allow the participants to move around and find the table of his product.

E.g. super whitening toothpaste and mouthwash in one (Close-up). A luggage that know it's business, (safari) etc.